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Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies)

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By: James Paul Gee
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EDITORIAL REVIEW

This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people s differential experiences of learning in gaming and schooling respectively.

PRODUCT DETAILS

Publisher: Peter Lang Publishing
Pub. Date: 26th March 2007
Catalog: Book
Media: Paperback
Number Of Pages: 208
Ean: 9780820497037
Isbn: 0820497037

ABOUT THIS BOOK

USER REVIEWS

Good Video Games and Good Learning
~ Written on Jan 28, 2008. 2 out of 4 users found this review helpful.

The book is a good read. Meaning that the text is easily read and understood. Gee provides some not so intuitive observations about RPGs and MMOGs with respect to their potential to influence curriculum and instruction.

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