A
Anonymous
Guest
Hello 
I am lighting and interior for a fly through (in max 6). I plan to use radiosity to render and photometric lights. How do i stop the light from one room passing through the walls into other rooms? i have turned on ray trace shadow and tried shadow map but this still passes through
:?
Any suggestions?
Thanks
I am lighting and interior for a fly through (in max 6). I plan to use radiosity to render and photometric lights. How do i stop the light from one room passing through the walls into other rooms? i have turned on ray trace shadow and tried shadow map but this still passes through
Any suggestions?
Thanks